﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HoneyEngine.GameStates
{
    public sealed class GameStateManager
    {
        #region Declaration
        #endregion

        #region Constructor
        #endregion

        #region Properties
        #endregion

        #region Methods
        #endregion
    }
}
